PROGRAMME LABORARY- VALUES AND TECHNIQUES:
1.Psychodrama is a form of human development which explores, through dramatic action, the problems, issues, concerns, dreams and highest aspirations of people, groups, systems and organizations. It is mostly used as a group work method, in which each person in the group can become a therapeutic agent for each other in the group. It was developed by Jacob L. Moreno, psychodrama has strong elements of theater, often conducted on a stage where props can be used. The audience is fully involved with the dramatic action. Audience involvement is either through personal interest in the concerns of the leading actor, called the protagonist; or through playing some roles of the drama which helps the protagonist; or taking the form of some of the other elements of the drama, which can give voice to the rest of our wild universe; or through active engagement as an audience member. Psychodrama's core function is the raising of spontaneity in an adequate and functional manner. It is through the raising of spontaneity that a system, whether an internal human system or an organizational system, can begin to become creative, life filled and develop new solutions to old and tired problems or adequate solutions to new situations and concerns. A psychodrama is best conducted and produced by a person trained in the method or learning the method called a psychodrama director. There are many psychodrama training institutes in many countries around the world.
Benefits of Psycho Drama
In psychodrama, participants explore internal conflicts through acting out their emotions and interpersonal interactions on stage. A given psychodrama session (typically 90 minutes to 2 hours) focuses principally on a single participant, known as the protagonists. Protagonists examine their relationships by interacting with the other actors and the leader, known as the director. This is done using specific techniques, including doubling (psychodrama), role reversals, mirrors, soliloquy, and applied sociometry.
Psychodrama attempts to create an internal restructuring of dysfunctional mindsets with other people, and it challenges the participants to discover new answers to some situations and become more spontaneous and independent. There are over 10,000 practitioners internationally.
Although a primary application of psychodrama has traditionally been as a form of group psychotherapy, and psychodrama often gets defined as "a method of group psychotherapy," this does a disservice to the many other uses or functions of the method. More accurately psychodrama is defined as "a method of communication in which the communicator[s] expresses him/her/themselves in action." The psychodramatic method is an important source of the role-playing widely used in business and industry. Psychodrama offers a powerful approach to teaching and learning, as well as to training interrelationship skills. The action techniques of psychodrama also offer a means of discovering and communicating information concerning events and situations in which the communicator has been involved.
2. Street theatre is a form of theatrical performance and presentation in outdoor public spaces without a specific paying audience. These spaces can be anywhere, including shopping centres, car parks, recreational reserves and street corners. They are especially seen in outdoor spaces where there are large numbers of people. The actors who perform street theatre range from buskers to organised theatre companies or groups that want to experiment with performance spaces, or to promote their mainstream work. The logistics of doing street theatre necessitate simple costumes and props, and generally there is little or no amplification of sound, with actors depending on their natural vocal and physical ability. This issue with sound has meant that physical theatre, including dance, mime and slapstick, is a very popular genre in an outdoor setting. The performances need to be highly visible, loud and simple to follow in order to attract a crowd. Street theatre should be distinguished from other more formal outdoor theatrical performances, such as performances in a park or garden, where there is a discrete space set aside (or roped off) and a ticketed audience. In some cases, street theatre performers have to get a licence or specific permission through local or state governments, in order to perform. Street theatre is arguably the oldest form of theatre in existence: most mainstream entertainment mediums can be traced back to origins in street performing, including religious passion plays and many other forms. More recently performers who, a hundred years ago, would have made their living working in variety theatres, music halls and in vaudeville, now often perform professionally in the many well-known street performance areas throughout the world. One of the most interesting points about modern street theatre is its unique sociopolitical place. People who might not have ever been to, or been able to afford to go to, the "legitimate" theatre can watch a street show. By virtue of where the shows take place, their audience is made up of anyone and everyone who wants to watch. If an audience member can not afford it, then it is free.
3. Games:
Games are in integral part of all societies. Like work and relationships, they are an expression of some basic part of the human nature. Just as humans have an internal need to work, they have an internal need to play. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Games also allow forms of play to be packaged and communicated to other people in a social group or geographically far away. The roots of the game can be traced across India, Arabia, and Japan over a period of more than 1,000 years. Games capture the ideas and behaviors of people at one period of time and carry that through time to their ancestors.
4. Singing is the act of producing musical sounds with the voice, which is often contrasted with regular speech. A person who sings is called a singer or vocalist. Singers perform music known as songs that can either be sung a cappella (without accompaniment) or accompanied by musicians and instruments ranging from a single instrumentalist to a full symphony orchestra or big band. Singing is often done in a group of other musicians, such as in a choir of singers with different voice ranges, or in an ensemble with instrumentalists, such as a rock group or baroque ensemble. Nearly anyone who can speak can sing, since in many respects singing is a form of sustained speech.
Singing can be informal and done for pleasure; for example, singing in the shower or karaoke; or it can be very formal, as in the case of singing during a religious ritual such as a Mass or professional singing performances done on stage or in a recording studio. Singing at a high amateur or professional level usually requires innate talent, instruction, and regular practice.[1] Professional singers usually build their careers around one specific musical genre, such as Classical or rock, they typically take voice training provided by a voice teacher or vocal coach throughout their career.
Singing when done with proper vocal technique is an integrated and coordinated act that effectively coordinates the physical processes of singing. There are four physical processes involved in producing vocal sound: respiration, phonation, resonation, and articulation. These processes occur in the following sequence:
• 1. Breath is taken
• 2. Sound is initiated in the larynx
• 3. The vocal resonators receive the sound and influence it
• 4. The articulators shape the sound into recognizable units
Although these four processes are often considered separately when studied, in actual practice they merge into one coordinated function. With an effective singer or speaker, one should rarely be reminded of the process involved as their mind and body are so coordinated that one only perceives the resulting unified function. Many vocal problems result from a lack of coordination within this process.[17]
Since singing is a coordinated act, it is difficult to discuss any of the individual technical areas and processes without relating them to the others. For example, phonation only comes into perspective when it is connected with respiration; the articulators affect resonance; the resonators affect the vocal folds; the vocal folds affect breath control; and so forth. Vocal problems are often a result of a breakdown in one part of this coordinated process which causes voice teachers to frequently focus in intensively on one area of the process with their student until that issue is resolved. However, some areas of the art of singing are so much the result of coordinated functions that it is hard to discuss them under a traditional heading like phonation, resonation, articulation, or respiration.
Once the voice student has become aware of the physical processes that make up the act of singing and of how those processes function, the student begins the task of trying to coordinate them. Inevitably, students and teachers, will become more concerned with one area of the technique than another. The various processes may progress at different rates, with a resulting imbalance or lack of coordination. The areas of vocal technique which seem to depend most strongly on the student's ability to coordinate various functions are:[7]
• 1. Extending the vocal range to its maximum potential
• 2. Developing consistent vocal production with a consistent tone quality
• 3. Developing flexibility and agility
• 4. Achieving a balanced vibrato
Developing the singing voice
Singing is a skill that requires highly developed muscle reflexes. Singing does not require much muscle strength but it does require a high degree of muscle coordination. Individuals can develop their voices further through the careful and systematic practice of both songs and vocal exercises. Vocal pedagogists instruct their students to exercise their voices in an intelligent manner. Singers should be thinking constantly about the kind of sound they are making and the kind of sensations they are feeling while they are singing.[17] Vocal exercises have several purposes, including[7] warming up the voice; extending the vocal range; "lining up" the voice horizontally and vertically; and acquiring vocal techniques such as legato, staccato, control of dynamics, rapid figurations, learning to sing wide intervals comfortably, singing trills, singing melismas and correcting vocal faults. An important goal of vocal development is to learn to sing to the natural limits of one's vocal range without any obvious or distracting changes of quality or technique. Vocal pedagogists teach that a singer can only achieve this goal when all of the physical processes involved in singing (such as laryngeal action, breath support, resonance adjustment, and articulatory movement) are effectively working together. Most vocal pedagogists believe in coordinating these processes by (1) establishing good vocal habits in the most comfortable tessitura of the voice, and then (2) slowly expanding the range.[3]
There are three factors that significantly affect the ability to sing higher or lower:
1. The energy factor — "energy" has several connotations. It refers to the total response of the body to the making of sound; to a dynamic relationship between the breathing-in muscles and the breathing-out muscles known as the breath support mechanism; to the amount of breath pressure delivered to the vocal folds and their resistance to that pressure; and to the dynamic level of the sound.
2. The space factor — "space" refers to the size of the inside of the mouth and the position of the palate and larynx. Generally speaking, a singer's mouth should be opened wider the higher he or she sings. The internal space or position of the soft palate and larynx can be widened by relaxing the throat. Vocal pedagogists describe this as feeling like the "beginning of a yawn".
3. The depth factor — "depth" has two connotations. It refers to the actual physical sensations of depth in the body and vocal mechanism, and to mental concepts of depth that are related to tone quality.
McKinney says, "These three factors can be expressed in three basic rules: (1) As you sing higher, you must use more energy; as you sing lower, you must use less. (2) As you sing higher, you must use more space; as you sing lower, you must use less. (3) As you sing higher, you must use more depth; as you sing lower, you must use less."[7]
The singing process functions best when certain physical conditions of the body exist. The ability to move air in and out of the body freely and to obtain the needed quantity of air can be seriously affected by the posture of the various parts of the breathing mechanism. A sunken chest position will limit the capacity of the lungs, and a tense abdominal wall will inhibit the downward travel of the diaphragm. Good posture allows the breathing mechanism to fulfill its basic function efficiently without any undue expenditure of energy. Good posture also makes it easier to initiate phonation and to tune the resonators as proper alignment prevents unnecessary tension in the body. Vocal pedagogists have also noted that when singers assume good posture it often provides them with a greater sense of self assurance and poise while performing. Audiences also tend to respond better to singers with good posture. Habitual good posture also ultimately improves the overall health of the body by enabling better blood circulation and preventing fatigue and stress on the body.[3]
There are eight components of the ideal singing posture:
1. Feet slightly apart
2. Knees bent
3. Hips rotated forward
4. Spine aligned
5. Abdomen flat
6. Chest comfortably raised
7. Shoulders down and back
8. Head straight ahead
5. Dance is a sport and art form that generally refers to movement of the body, usually rhythmic and to music,[1] used as a form of expression, social interaction or presented in a spiritual or performance setting. Dance may also to regarded as a form of nonverbal communication between humans, and is also performed by other animals (bee dance, patterns of behaviour such as a mating dance). Gymnastics, figure skating and synchronized swimming are sports dance disciplines, while martial arts kata are often compared to dances. Motion in inanimate objects may also be described as dances (the leaves danced in the wind), and certain musical forms or genres.
Definitions of what constitutes dance are dependent on social, cultural, aesthetic, artistic and moral constraints and range from functional movement (such as folk dance) to virtuoso techniques such as ballet. Dance can be participatory, social or performed for an audience. It can also be ceremonial, competitive or erotic. Dance movements may be without significance in themselves, such as in ballet or European folk dance, or have a gestural vocabulary/symbolic system as in many Asian dances. Dance can embody or express ideas, emotions or tell a story. Choreography is the art of creating dances. The person who creates (i.e., choreographs) a dance is known as the choreographer.
Dance has certainly been an important part of ceremony, rituals, celebrations and entertainment since before the birth of the earliest human civilizations. Archeology delivers traces of dance from prehistoric times such as the 9,000 year old Rock Shelters of Bhimbetka paintings in India and Egyptian tomb paintings depicting dancing figures from circa 3300 BC.
One of the earliest structured uses of dances may have been in the performance and in the telling of myths. It was also sometimes used to show feelings for one of the opposite gender. It is also linked to the origin of "love making." Before the production of written languages, dance was one of the methods of passing these stories down from generation to generation. [2]
Another early use of dance may have been as a precursor to ecstatic trance states in healing rituals. Dance is still used for this purpose by many cultures from the Brazilian rainforest to the Kalahari Desert. Dance categories by number of interacting dancers are mainly solo dance, partner dance and group dance. Dance is performed for various purposes like ceremonial dance, erotic dance, performance dance, social dance etc.
6. Drama is the specific mode of fiction represented in performance.[1] The term comes from a Greek word meaning "action. The enactment of drama in theatre, performed by actors on a stage before an audience, presupposes collaborative modes of production and a collective form of reception. The structure of dramatic texts, unlike other forms of literature, is directly influenced by this collaborative production and collective reception.[2] The early modern tragedy Hamlet (1601) by Shakespeare and the classical Athenian tragedy Oedipus the King (c. 429 BCE) by Sophocles are among the supreme masterpieces of the art of drama.[3]
The use of "drama" in the narrow sense to designate a specific type of play dates from the 19th century. Drama is often combined with music and dance: the drama in opera is sung throughout; musicals include spoken dialogue and songs; and some forms of drama have regular musical accompaniment (melodrama and Japanese Nō, for example).[7] In certain periods of history (the ancient Roman and modern Romantic) dramas have been written to be read rather than performed.[8] In improvisation, the drama does not pre-exist the moment of performance; performers devise a dramatic script spontaneously before an audience. Indian drama is traced back to certain dramatic episodes described in the Rigveda, which dates back to the 2nd millenium BC. Early examples include the Yama-Yami episode and other Rigvedic dialogue hymns. The dramas dealt with human concerns as well as the gods. The nature of the plays ranged from tragedy to light comedy.
Dramatists often worked on pre-existing mythological or historical themes that were familiar to the audience of the age. For instance, many plays drew their plot lines from the Ramayana and the Mahabharata, the great epics of India. Their stories have often been used for plots in Indian drama and this practice continues today.
Drama was patronized by the kings as well as village assemblies. Famous early playwrights include Bhasa, Kalidasa (famous for Vikrama and Urvashi, Malavika and Agnimitra, and The Recognition of Shakuntala), Śudraka (famous for The Little Clay Cart), Asvaghosa, Daṇḍin, and Emperor Harsha (famous for Nagananda, Ratnavali and Priyadarsika).
Forms of drama
Opera
Western opera is a dramatic art form, which arose during the Renaissance in an attempt to revive the classical Greek drama tradition in which both music and theatre were combined. Being strongly intertwined with western classical music, the opera has undergone enormous changes in the past four centuries and it is an important form of theatre until this day. Noteworthy is the huge influence of the German 19th century composer Richard Wagner on the opera tradition. In his view, there was no proper balance between music and theatre in the operas of his time, because the music seemed to be more important than the dramatic aspects in these works. To restore the connection with the traditional Greek drama, he entirely renewed the operatic format, and to emphasize the equal importance of music and drama in these new works, he called them "music dramas."
Pantomime
These stories follow in the tradition of fables and folk tales, usually there is a lesson learned, and with some help from the audience the hero/heroine saves the day. This kind of play uses stock characters seen in masque and again commedia del arte, these characters include the villain (doctore), the clown/servant(Arlechino/Harlequin/buttons), the lovers etc. These plays usually have an emphasis on moral dilemmas, and good always triumphs over evil, this kind of play is also very entertaining making it a very effective way of reaching many people.
[edit] Creative Drama
Creative Drama refers to dramatic activities and games used primarily in educational settings with children. Its roots in the United States began in the early 1900s. Winifred Ward is considered to be the founder of creative drama in education, establishing the first academic use of drama in Evanston, Illinois.
7. Puppetry is a form of theatre or performance which involves the manipulation of puppets. It is very ancient, and is believed to have originated 30,000 years BC.[1] Puppetry takes many forms but they all share the process of animating inanimate performing objects. Puppetry is used in almost all human societies both as an entertainment – in performance – and ceremonially in rituals and celebrations such as carnivals.[2]
Most puppetry involves storytelling. The impact of puppetry depends on the process of transformation of puppets, which has much in common with magic and with play. Thus puppetry can create complex and magical theatre with relatively small resources.
Puppetry is a very ancient art form, thought to have originated about 30,000 years ago [1]. Puppets have been used since the earliest times to animate and communicate the ideas and needs of human societies.[3] Some historians claim that they pre-date actors in theatre. There is evidence that they were used in Egypt as early as 2000 BC when string-operated figures of wood were manipulated to perform the action of kneading bread. Wire controlled, articulated puppets made of clay and ivory have also been found in Egyptian tombs. Hieroglyphs also describe "walking statues" being used in Ancient Egyptian religious dramas.[1] The oldest written record of puppetry can be found in the written records of Xenophon dating from around 422 BC.
India has a great tradition of puppetry. In the great Indian epic Mahabharata there are references to puppets. The Rajasthani Puppet from India is notable and there are many Indian ventriloquists and puppeteers. The first Indian ventriloquist, Professor Y.K. Padhye, introduced this form of puppetry to India in the 1920s and his son, Ramdas Padhye, subsequently popularised ventriloquism and puppetry.
Some advances in 20th century puppetry have originated in the United States. Marionette puppetry was combined with television as early as the 1940s, with Howdy Doody of the United States being a notable marionette in this field. Bil Baird worked on revitalising marionette theatre and puppetry in the United States. He and his wife, Cora Eisenberg had their own marionette theatre in New York. Edgar Bergen also made a major contribution.[31] In the 1960s Peter Schumann's Bread and Puppet Theater developed the political and artistic possibilities of puppet theatre in a distinctive, powerful and immediately recognizable way. At roughly the same time, Jim Henson was creating a type of soft, foam-rubber and cloth puppet which became known collectively as Muppets. Initially, through the children's television show Sesame Street, and later in The Muppet Show and on film, these inspired many imitators and are today are recognised almost everywhere. Wayland Flowers also made a major contribution to adult puppetry with his satirical puppet, Madame.
Puppetry developed throughout the twentieth century in a variety of ways. Supported by the parallel development of cinema, television and other filmed media it now reaches a larger audience than ever. Another development, starting at the beginning of the century, was the belief that puppet theatre, despite its popular and folk roots, could speak to adult audiences with an adult, and experimental voice, and reinvigorate the high art tradition of actors' theatre.[34]
Puppetry is now probably more familiar through television than live performance, but this still flourishes throughout the world. In the world of theatre, puppetry continues to be influential, and despite its 'outsider' status acts as an invigorating and rejuvenating influence on its mainstream relative, and feeds through object and physical theatre many of the most exciting developments in contemporary theatre
8. Role-playing refers to the changing of one's behavior to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary defines roleplaying as "the changing of one's behavior to fulfill a social role",[1] the term is used more loosely in three senses:
• To refer to the playing of roles generally such as in a theater, or educational setting;
• To refer to a wide range of games including computer role-playing games, play-by-mail games and more;
• To refer specifically to role-playing games.[2]
The term role playing was originally coined in the 1920s by Jacob L. Moreno, a Viennese psychiatrist who surmised patients gained more from exploring their problems by acting them out than by talking about them.[3] Moreno first tested out his ideas by forming the Theatre of Spontaneity acting company in 1921 and two years later publishing his theories in a book of the same name.[4] When the practice became popular in business and educational institutions twenty years later the problem solving aspect shifted towards the learning of a professional role for later real life assumption.
After its inception into the realm of business, role playing has steadily flourished for over fifty years expanding into multiple areas of public and private life.[6]. Formal examples include: teaching (especially in the development of social skills, communication skills, and interpersonal skills), self-help groups, organizational management, leadership training, professional training, scientific research in the social sciences, and even sports. Less formal examples have also arisen including: role playing games for entertainment, and sexual roleplaying practices. Now in the 21st century, role playing as a form of personal entertainment may be overtaking in numbers the more formal practice of educational roleplay. In social science, roleplaying is historically a reference to Psychodrama and Sociodrama, and more recently to Drama Therapy, which were originally created as a methodology for studying role theory by the social sciences. The study of roleplaying was modeled after theater and includes many counterparts. To roleplay one enacts various motives, attitudes, and postures.[7] The protagonists are the participants who improvise their actions within a situation normally simulated about them. It is their life or abilities, their roles, that are being examined or tested. The auxiliary egos are anyone else who performs to place the protagonists within the situation. The audience is any onlooker who may provide feedback. The stage is wherever the practice is performed or perhaps fictionally set. The director is the expert who guides the exercise.
9. Brainstorming is a group creativity technique designed to generate a large number of ideas for the solution of a problem. In 1953 the method was popularized by Alex Faickney Osborn in a book called Applied Imagination. Osborn proposed that groups could double their creative output with brainstorming.[1]
Although brainstorming has become a popular group technique, researchers have not found evidence of its effectiveness for enhancing either quantity or quality of ideas generated. Because of such problems as distraction, social loafing, evaluation apprehension, and production blocking, brainstorming groups are little more effective than other types of groups, and they are actually less effective than individuals working independently.[2][3][4] In the Encyclopedia of Creativity, Tudor Rickards, in his entry on brainstorming, summarizes its controversies and indicates the dangers of conflating productivity in group work with quantity of ideas.[5]
Although traditional brainstorming does not increase the productivity of groups (as measured by the number of ideas generated), it may still provide benefits, such as boosting morale, enhancing work enjoyment, and improving team work. Thus, numerous attempts have been made to improve brainstorming or use more effective variations of the basic technique.
There are four basic rules in brainstorming.[1] These are intended to reduce social inhibitions among groups members, stimulate idea generation, and increase overall creativity of the group.
1. Focus on quantity: This rule is a means of enhancing divergent production, aiming to facilitate problem solving through the maxim, quantity breeds quality. The assumption is that the greater the number of ideas generated, the greater the chance of producing a radical and effective solution.
2. Withhold criticism: In brainstorming, criticism of ideas generated should be put 'on hold'. Instead, participants should focus on extending or adding to ideas, reserving criticism for a later 'critical stage' of the process. By suspending judgment, participants will feel free to generate unusual ideas.
3. Welcome unusual ideas: To get a good and long list of ideas, unusual ideas are welcomed. They can be generated by looking from new perspectives and suspending assumptions. These new ways of thinking may provide better solutions.
4. Combine and improve ideas: Good ideas may be combined to form a single better good idea, as suggested by the slogan "1+1=3". It is believed to stimulate the building of ideas by a process of association.
Method
Set the problem
Before a brainstorming session, it is critical to define the problem. The problem must be clear, not too big, and captured in a specific question such as "What service for mobile phones is not available now, but needed?". If the problem is too big, the facilitator should break it into smaller components, each with its own question.
Create a background memo
The background memo is the invitation and informational letter for the participants, containing the session name, problem, time, date, and place. The problem is described in the form of a question, and some example ideas are given.The memo is sent to the participants well in advance, so that they can think about the problem beforehand.
Select participants
The facilitator composes the brainstorming panel, consisting of the participants and an idea collector. A group of 10 or fewer members is generally more productive. Many variations are possible but the following composition is suggested.
• Several core members of the project who have proved themselves.
• Several guests from outside the project, with affinity to the problem.
• One idea collector who records the suggested ideas.
Create a list of lead questions
During the brainstorm session the creativity may decrease. At this moment, the facilitator should stimulate creativity by suggesting a lead question to answer, such as Can we combine these ideas? or How about looking from another perspective?. It is best to prepare a list of such leads before the session begins.
Session conduct
The facilitator leads the brainstorming session and ensures that ground rules are followed. The steps in a typical session are:
1. A warm-up session, to expose novice participants to the criticism-free environment. A simple problem is brainstormed, for example What should be the CEO retirement present? or What can be improved in Microsoft Windows?.
2. The facilitator presents the problem and gives a further explanation if needed.
3. The facilitator asks the brainstorming group for their ideas.
4. If no ideas are forthcoming, the facilitator suggests a lead to encourage creativity.
5. All participants present their ideas, and the idea collector records them.
6. To ensure clarity, participants may elaborate on their ideas.
7. When time is up, the facilitator organizes the ideas based on the topic goal and encourages discussion.
8. Ideas are categorized.
9. The whole list is reviewed to ensure that everyone understands the ideas.
10. Duplicate ideas and obviously infeasible solutions are removed.
11. The facilitator thanks all participants and gives each a token of appreciation.
Process of conducting a brainstorming session
The process
• Participants who have ideas but were unable to present them are encouraged to write down the ideas and present them later.
• The idea collector should number the ideas, so that the chairperson can use the number to encourage an idea generation goal, for example: We have 44 ideas now, let’s get it to 50!.
• The idea collector should repeat the idea in the words he or she has written verbatim, to confirm that it expresses the meaning intended by the originator.
• When more participants are having ideas, the one with the most associated idea should have priority. This to encourage elaboration on previous ideas.
• During a brainstorming session, managers and other superiors may be discouraged from attending, since it may inhibit and reduce the effect of the four basic rules, especially the generation of unusual ideas.
Evaluation
Brainstorming is not just about generating ideas for others to evaluate and select. Usually the group itself will, in its final stage, evaluate the ideas and select one as the solution to the problem proposed to the group.
• The solution should not require resources or skills the members of the group do not have or cannot acquire.
• If acquiring additional resources or skills is necessary, that needs to be the first part of the solution.
• There must be a way to measure progress and success.
• The steps to carry out the solution must be clear to all, and amenable to being assigned to the members so that each will have an important role.
• There must be a common decision making process to enable a coordinated effort to proceed, and to reassign tasks as the project unfolds.
• There should be evaluations at milestones to decide whether the group is on track toward a final solution.
• There should be incentives to participation so that participants maintain their efforts.
Variations
Nominal group technique
The nominal group technique is a type of brainstorming that encourages all participants to have an equal say in the process. It is also used to generate a ranked list of ideas.
Participants are asked to write their ideas anonymously. Then the moderator collects the ideas and each is voted on by the group. The vote can be as simple as a show of hands in favor of a given idea. This process is called distillation.
After distillation, the top ranked ideas may be sent back to the group or to subgroups for further brainstorming. For example, one group may work on the color required in a product. Another group may work on the size, and so forth. Each group will come back to the whole group for ranking the listed ideas. Sometimes ideas that were previously dropped may be brought forward again once the group has re-evaluated the ideas.
It is important that the facilitator be trained in this process before attempting to facilitate this technique. The group should be primed and encouraged to embrace the process. Like all team efforts, it may take a few practice sessions to train the team in the method before tackling the important ideas.
Group passing technique
Each person in a circular group writes down one idea, and then passes the piece of paper to the next person in a clockwise direction, who adds some thoughts. This continues until everybody gets his or her original piece of paper back. By this time, it is likely that the group will have extensively elaborated on each idea.
The group may also create an "Idea Book" and post a distribution list or routing slip to the front of the book. On the first page is a description of the problem. The first person to receive the book lists his or her ideas and then routes the book to the next person on the distribution list. The second person can log new ideas or add to the ideas of the previous person. This continues until the distribution list is exhausted. A follow-up "read out" meeting is then held to discuss the ideas logged in the book. This technique takes longer, but it allows individuals time to think deeply about the problem.
Team idea mapping method
This method of brainstorming works by the method of association. It may improve collaboration and increase the quantity of ideas, and is designed so that all attendees participate and no ideas are rejected.
The process begins with a well-defined topic. Each participant brainstorms individually, then all the ideas are merged onto one large idea map. During this consolidation phase, participants may discover a common understanding of the issues as they share the meanings behind their ideas. During this sharing, new ideas may arise by the association, and they are added to the map as well. Once all the ideas are captured, the group can prioritize and/or take action.
Electronic brainstorming
Electronic brainstorming is a computerized version of the manual brainwriting technique. It can be done via email and may be browser based, or use peer-to-peer software.
The facilitator sends the question out to group members, and they contribute independently by sending their ideas back to the facilitator. The facilitator then compiles a list of ideas and sends it back to the group for further feedback. Electronic brainstorming eliminates many of the problems of standard brainstorming, such as production blocking and evaluation apprehension. An additional advantage of this method is that all ideas can be archived electronically in their original form, and then retrieved later for further thought and discussion. Electronic brainstorming also enables much larger groups to brainstorm on a topic than would normally be productive in a traditional brainstorming session.
Other brainstorming techniques are web-based, and allow contributors to post their comments anonymously through the use of avatars. This technique also allows users to log on over an extended time period, typically one or two weeks, to allow participants some "soak time" before posting their ideas and feedback. This technique has been used particularly in the field of new product development, but can be applied in any number of areas where collecting and evaluating ideas would be useful. Professor Olivier Toubia of Columbia University has conducted extensive research in the field of idea generation and has concluded that incentives are extremely valuable within the brainstorming context.[6]
Directed brainstorming
Directed brainstorming is a variation of electronic brainstorming (described above). It can be done manually or with computers. Directed brainstorming works when the solution space (that is, the criteria for evaluating a good idea) is known prior to the session. If known, that criteria can be used to intentionally constrain the ideation process.
In directed brainstorming, each participant is given one sheet of paper (or electronic form) and told the brainstorming question. They are asked to produce one response and stop, then all of the papers (or forms) are randomly swapped among the participants. The participants are asked to look at the idea they received and to create a new idea that improves on that idea based on the initial criteria. The forms are then swapped again and respondents are asked to improve upon the ideas, and the process is repeated for three or more rounds.
In the laboratory, directed brainstorming has been found to almost triple the productivity of groups over electronic brainstorming.[7]
Individual brainstorming
"Individual Brainstorming" is the use of brainstorming on a solitary basis. It typically includes such techniques as free writing, free speaking, word association, and the "spider web," which is a visual note taking technique in which a people diagram their thoughts. Individual brainstorming is a useful method in creative writing and has been shown to be superior to traditional group brainstorming.[8]
Other variations
One of the problems can be to find the best questions to ask. This has been called questorming.[9] Another of the problems for brainstorming can be to find the best evaluation methods for a problem.
Conclusion
Brainstorming is a popular method of group interaction in both educational and business settings. Although it does not provide a measurable advantage in creative output, brainstorming is an enjoyable exercise that is typically well received by participants. Newer variations of brainstorming seek to overcome barriers like production blocking and may well prove superior to the original technique. How well these newer methods work, and whether or not they should be classified as brainstorming, are questions that require further research.
10. Sociodrama: It is Moreno's term for the application of psychodrama techniques to group, community, or organizational situations. It is a broad term that can probably be used to subsume all the other categories. The following definition is by Pat Sternberg of Hunter College: "Sociodrama concerns itself with group issues. It is a group action method in which participants act out an agreed upon social situation spontaneously and discover alternative ways of dealing with that problem. It concerns itself with those aspects of roles that we share with others and helps people to express their thoughts and feelings, solve problems, and clarify values. Unlike simple role playing, sociodrama employs many specific techniques to deepen and broaden the action of the enactment. Some of these are: doubling, soliloquy, and mirroring." Sociodrama is used with groups wishing to explore common issues in training, organizations, community, educational and political contexts. It uses many of the same techniques as psychodrama to enable individual and group learning and change. Whereas psychodrama focuses on an individual's personal concerns, sociodrama addresses the group's issue.
UNIT – III
SOCIOMETRY AND SOCIOGRAM:
Sociometry is a quantitative method for measuring social relationships. It was developed by psychotherapist Jacob L. Moreno in his studies of the relationship between social structures and psychological well-being. The term sociometry relates to its Latin etymology, socius meaning companion, and metrum meaning measure. Jacob Moreno defined sociometry as "the inquiry into the evolution and organization of groups and the position of individuals within them." He goes on to write "As the ...science of group organization, it attacks the problem not from the outer structure of the group, the group surface, but from the inner structure. "Sociometric explorations reveal the hidden structures that give a group its form: the alliances, the subgroups, the hidden beliefs, the forbidden agendas, the ideological agreements, the ‘stars’ of the show". He developed sociometry within the new sciences, although its ultimate purpose is transcendence and not science. 'By making choices based on criteria, overt and energetic, Moreno hoped that individuals would be more spontaneous, and organisations and groups structures would become fresh, clear and lively'.
SOCIOGRAM: a systematic method for graphically representing individuals as points/nodes and the relationships between them as lines/arcs.
Within sociology, sociometry has two main branches: research sociometry, and applied sociometry. Research sociometry is action research with groups exploring the socio-emotional networks of relationships using specified criteria e.g. Who in this group do you want to sit beside you at work? Who in the group do you go to for advice on a work problem? Who in the group do you see providing satisfying leadership in the pending project? Sometimes called network explorations, research sociometry is concerned with relational patterns in small (individual and small group) and larger populations, such as organizations and neighborhoods. Applied sociometrists utilize a range of methods to assist people and groups review, expand and develop their existing psycho-social networks of relationships. Both fields of sociometry exist to produce through their application, greater spontaneity and creativity of both individuals and groups.
Moreno's Criteria for Sociometric Tests
In "Sociometry, Experimental Method and the Science of Society. An Approach to a New Political Orientation." Moreno describes the depth to which a group needs to go for the method to be "sociometric". The term for him had a qualitative meaning and did not apply unless some group process criteria were met. One of these is that there is acknowledgment of the difference between process dynamics and the manifest content. To quote Moreno: "there is a deep discrepancy between the official and the secret behavior of members". Moreno advocates that before any "social program" can be proposed, the sociometrist has to "take into account the actual constitution of the group."
Other criteria are: the Rule of adequate motivation: "Every participant should feel about the experiment that it is in his (or her) own cause . . . that it is an opportunity for him (or her) to become an active agent in matters concerning his (or her) life situation." and the Rule of "gradual" inclusion of all extraneous criteria. Moreno speaks here of "the slow dialectic process of the sociometric experiment".
Moreno, J. L., 1951, Sociometry, Experimental Method and the Science of Society. An Approach to a New Political Orientation. Beacon House, Beacon, New York.
UNIT – III
GROUP THERAPY OR GROUP PSYCHOTHERAPY:
Group psychotherapy or group therapy is a form of psychotherapy in which one or more therapists treat a small group of clients together as a group. The term can legitimately refer to any form of psychotherapy when delivered in a group format, including Cognitive behavioural therapy or Interpersonal therapy, but it is usually applied to psychodynamic group therapy where the group context and group process is explicitly utilised as a mechanism of change by developing, exploring and examining interpersonal relationships within the group. The broader concept of group therapy can be taken to include any helping process that takes place in a group, including support groups, skills training groups (such as anger management, mindfulness, relaxation training or social skills training), and psycho-education groups. The differences between psychodynamic groups, activity groups, support groups, problem-solving and psycoeducational groups are discussed by Montgomery (2002).[1]. Other, more specialised forms of group therapy would include non-verbal expressive therapies such as dance therapy, music therapy or the TaKeTiNa Rhythm Process.
History of group psychotherapy
The founders of group psychotherapy in the USA were Joseph H. Pratt, Trigant Burrow and Paul Schilder. All three of them were active and working at the East Coast in first half of the 20th century. After World War II group psychotherapy was further developed by Jacob L. Moreno, Samuel Slavson, Hyman Spotnitz, Irvin Yalom,and Lou Ormont. Yalom's approach to group therapy has been very influential not only in the USA but across the world, through his classic text "The Theory and Practice of Group Psychotherapy".[2] Moreno developed a specific and highly structured form of group therapy known as Psychodrama.
In the United Kingdom group psychotherapy initially developed independently, with pioneers S. H. Foulkes and Wilfred Bion using group therapy as an approach to treating combat fatigue in the Second World War.[3] Foulkes and Bion were psychoanalysts and incorporated psychoanalysis into group therapy by recognising that transference can arise not only between group members and the therapist but also among group members. Furthermore the psychoanalytic concept of the unconscious was extended with a recognition of a group unconscious, in which the unconscious processes of group members could be acted out in the form of irrational processes in group sessions. Foulkes developed the model known as Group Analysis and the Institute of Group Analysis, while Bion was influential in the development of group therapy at the Tavistock Clinic. Bion has been criticised, for example by Yalom,[4] for his technical approach which had an exclusive focus on analysis of whole-group processes to the exclusion of any exploration of individual group members' issues. Despite this, his recognition of group defences in the "Basic Assumption Group", has been highly influential.[5][6]
Bion's approach is comparable to Social Therapy, first developed in the United States in the late 1970s by Lois Holzman and Fred Newman, which is a group therapy in which practitioners relate to the group, not its individuals, as the fundamental unit of development. The task of the group is to "build the group" rather than focus on problem solving or "fixing" individuals.
Therapeutic principles
Yalom's therapeutic factors (originally termed curative factors but re-named therapeutic factors in the 5th edition of 'The Theory and Practice of Group Psychotherapy'[7] are derived from extensive self-report research with users of group therapy[8][9]
• Universality
The recognition of shared experiences and feelings among group members and that these may be widespread or universal human concerns, serves to remove a group member's sense of isolation, validate their experiences, and raise self-esteem
• Altruism
The group is a place where members can help each other, and the experience of being able to give something to another person can lift the member's self esteem and help develop more adaptive coping styles and interpersonal skills.
• Instillation of hope
In a mixed group that has members at various stages of development or recovery, a member can be inspired and encouraged by another member who has overcome the problems with which they are still struggling.
• Imparting information
While this is not strictly speaking a psychotherapeutic process, members often report that it has been very helpful to learn factual information from other members in the group. For example, about their treatment or about access to services.
• Corrective recapitulation of the primary family experience
Members often unconsciously identify the group therapist and other group members with their own parents and siblings in a process that is a form of transference specific to group psychotherapy. The therapist's interpretations can help group members gain understanding of the impact of childhood experiences on their personality, and they may learn to avoid unconsciously repeating unhelpful past interactive patterns in present-day relationships.
• Development of socializing techniques
The group setting provides a safe and supportive environment for members to take risks by extending their repertoire of interpersonal behaviour and improving their social skills
• Imitative behaviour
One way in which group members can develop social skills is through a modeling process, observing and imitating the therapist and other group members. For example, sharing personal feelings, showing concern, and supporting others.
• Cohesiveness
It has been suggested[10] that this is the primary therapeutic factor from which all others flow. Humans are herd animals with an instinctive need to belong to groups, and personal development can only take place in an interpersonal context. A cohesive group is one in which all members feel a sense of belonging, acceptance, and validation.
• Existential factors
Learning that one has to take responsibility for one's own life and the consequences of one's decisions.
• Catharsis
Catharsis is the experience of relief from emotional distress through the free and uninhibited expression of emotion. When members tell their story to a supportive audience, they can obtain relief from chronic feelings of shame and guilt.
• Interpersonal learning
Group members achieve a greater level of self-awareness through the process of interacting with others in the group, who give feedback on the member's behaviour and impact on others.
• Self-understanding
This factor overlaps with interpersonal learning but refers to the achievement of greater levels of insight into the genesis of one's problems and the unconscious motivations that underlie one's behaviour.
Settings
Group therapy can form part of the therapeutic milieu of a psychiatric in-patient unit [11][12] or ambulatory psychiatric Partial hospitalization (also known as Day Hospital treatment).[13] In addition to classical "talking" therapy, group therapy in an institutional setting can also include group-based expressive therapies such as drama therapy, psychodrama, art therapy, and non-verbal types of therapy such as music therapy. Group psychotherapy is a key component of Milieu Therapy in a Therapeutic Community. The total environment or milieu is regarded as the medium of therapy, all interactions and activities regarded as potentially therapeutic and are subject to exploration and interpretation, and are explored in daily or weekly community meetings[14]
A form of group therapy has been reported to be effective in psychotic adolescents and recovering addicts.[15] Projective group therapy uses an outside text such as a novel or motion picture to provide a "stable delusion" for the former cohort and a safe focus for repressed and suppressed emotions or thoughts in the latter. Patient groups read a novel or collectively view a film. They then participate collectively in the discussion of plot, character motivation and author motivation. In the case of films, sound track,cinematography and background are also discussed and processed. Under the guidance of the therapist, defense mechanisms are bypassed by the use of signifiers and semiotic processes. The focus remains on the text rather than on personal issues.[16]
Research on effectiveness
There is clear evidence for the effectiveness of group psychotherapy for depression: a meta-analysis of 48 studies showed an overall effect size of 1.03, which is clinically highly significant.[17] Similarly, a meta-analysis of five studies of group psychotherapy for adult sexual abuse survivors showed moderate to strong effect sizes [18], and there is also good evidence for effectiveness with chronic traumatic stress in war veterans.[19] There is less robust evidence of good outcomes for patients with borderline personality disorder, with some studies showing only small to moderate effect sizes.[20] The authors comment that these poor outcomes might reflect a need for additional support for some patients, in addition to the group therapy. This is borne out by the impressive results obtained using Mentalization based treatment, a model that combines dynamic group psychotherapy with individual psychotherapy and case management.[21] Most outcome research is carried out using time-limited therapy with diagnostically homogenous groups. However, long-term intensive interactional group psychotherapy [22] assumes diverse and diagnostically heterogeneous group membership, and an open-ended time scale for therapy. Good outcomes have also been demonstrated for this form of group therapy. [23
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